Category:Factions

UNSC
The UNSC is a faction type which usually consist of Humans. The units have human-based vehicles and units.

Units
As stated above, the UNSC has human units. The Marine, Spartan, ODST, Citizen, and Scout are the types of units you can get. The Marine and Spartan defend friendly colonies and raid opposing colonies, while having four ranks together. The ODST also do this, but do not have ranks. Citizens can be made to build new colonies. Scouts, again, can raid and defend, but have no ranks to inscrese it's variety.

Buildings
The UNSC buildings have a military theme. You can make buildings via Control Center. Most buildings are used to train units and such. Branches are used to classify certain buildings that unlock other buildings. This is a list of some of the many branches.

Military Branch

Start off with: Military Storage - Academy ''{Researches Unit abilities. Requires Military Storage.}'' - Military Research {Researches weapons} - Barracks {Makes Units} There are a few optional leaves in the Military branches that can unlock some pretty nifty things.

+ CIA {Trains scouts}

+ Armory {Stores weapons}

+ Wall {Adds defennce to your colony during raids}

+ Turret {Adds Defence to your colony during raids}

Sotrage Branch

Start off with: Hydroponic Farming, Mineral Mine, and Steel Factory

- Granery

The storage branch also has a few optional things.

+ Warehouse {Stores matirials}

+ Bunker {Stores certain ammounts of items to protect during raids.}

Covenant
The Covenant Faction consists of the species making up the Covenant.

Units
The Covenant does not use ranks; rather, they use different species and vehicles which vary in power and use. Grunts, Jackals, Elites, Brutes, Hunters, Prophets, and Drones make up the primary infantry units. Engineers can be made to build new colonies. Scouts can also be made, and are the fastest infantry unit.