Shield Generator

The shield generator is a defensive structure. It boosts the defensive capabilities of the colony in case of attack.

Initial Costs: 70 Crop, 70 Minerals, 90 Steel, 60 Iron, 55 Credits.

Requirements: Military Research level 1.

Tips and Tricks

 * Unlike other buildings, the equivalent of this building has a different name in different factions; for the UNSC, it is known as the Wall, rather than the Shield Generator.